Blog Archives

In the Lull, Ratchet & Clank 2?

Thursday, December 6th, 2007

I’m in a lull. I have three (count them, three) subscriptions to online multiplayer games, and I’m not using any one of them. Four, if you count the remaining time on my cancelled WoW subscription. Oh, sure, one of them is that $5/mo for Dungeon Runners, hardly a huge drain on the coffers, but it […]

Speedpad n52, and where are the singers?

Thursday, November 1st, 2007

Well, I haven’t had much to say lately. This is partly because I’m too lazy to get out the camera and type up a blog entry, but also partly because there haven’t been that many “gaming experiences” in my life at all. Heck, I’ll bet I’m not even gaming more than 30 hours a week. […]

YFO – Yawning Festival Online!

Tuesday, October 9th, 2007

Recently, a lot of MMO development teams have given up on their designs because they were different, difficult to implement, and innovative. The smart ones backtrack, and produce games that duplicate that “same old” experience. Why is this? Because a good franchise with killer art will sell faster than any of your so-called “cool” ideas. […]