It’s summer. How’s your overclock?

My overclock, it turns out, was a bit too much. So that’s why all the games were crashing! Well… It’s summer, and A/C is for whiners and old people who might die of stroke. Give me a beer and a nice fan and I’m set. That is to say, a nice fan, not one of those annoying oscillating fans.

But the heat means a proportional rise in core CPU and GPU temperature. Noooo! I had to drop my CPU core clock a bit and all my crashing went away, well, except for those damn memory leaks of course. You can’t play games with an insane overclock in mid-July, unless you like to live in a freezing cold house. No thanks, I get that all winter.

And after all, what’s the difference between 2.5G and 2.4G? I can’t tell the difference. I have two cores, so the MP3 player and other stuff isn’t stealing CPU from the games. By just backing it off that tiny bit, I am now able to run the fan at a much lower speed, which means my computer is almost civilized.

And then there’s the PhysX card. Whatever that does. What exactly does it do anyway? I know it’s supposedly “physics processing”, but I can’t really tell–the bottleneck in a combat sequence always seems to be waiting for textures to load. And it has a noisy little fan. I’m glad nVidia bought them, but sad too. Somehow I don’t see how nVidia will care about acceleration beyond that marketing bullet point.

I guess I’ll blow something up.

One Response to “It’s summer. How’s your overclock?”

  1. Laura Says:

    I had to go get someone to explain overclock to me after reading this blog. Probably something I should know with as much as I’m around computers. /shrug

Leave a Reply

You must be logged in to post a comment.