Archive for September, 2011

OLP Project 2: Anticlimax

Monday, September 19th, 2011

Just like the ending of Deus Ex: Human Revolution, this project ends with an anticlimax. Because nothing went terribly wrong, it is not that exciting to watch. For example, here is the front of the bass after. You can barely tell that there is a stacked treble/bass control. Otherwise, no visible change. I didn’t have […]