{"id":1722,"date":"2012-09-26T16:28:34","date_gmt":"2012-09-26T22:28:34","guid":{"rendered":"http:\/\/162.243.68.163\/blog\/?p=1722"},"modified":"2012-09-26T16:28:34","modified_gmt":"2012-09-26T22:28:34","slug":"torchlight-2-still-fun-to-play-5-days-later","status":"publish","type":"post","link":"https:\/\/tekhedd.com\/?p=1722","title":{"rendered":"Torchlight 2 still fun to play 5 days later"},"content":{"rendered":"<p>Torchlight 2 is exactly what I wanted. (Sorry, Blizz, you guys didn&#8217;t even come close.)<\/p>\n<p>I&#8217;ve been playing solo for some 25 hours on Normal difficulty with a very generic \u00c2\u00a0&#8220;hit things till they stop moving&#8221; type Engineer, and so far I&#8217;m still enjoying it.<\/p>\n<p>I&#8217;ve died two or three times, so I wouldn&#8217;t say Normal difficulty is a total cakewalk&#8230; The mix of enemies is entertaining and the environments are pretty nifty. I&#8217;m still wondering what will happen when I randomize the dungeons&#8230; will most of these areas look strangely familiar?<\/p>\n<p>When battles get chaotic the frame rate suffers a bit, but I have this ancient AMD processor so that&#8217;s hardly surprising. I can only imagine that it suffers a lot more with a multiplayer game. Of course, when there&#8217;s enough going on to slow the system down, it&#8217;s pretty hard to see what&#8217;s going on anyway&#8230; lots and lots of things blowing up all at once.<\/p>\n<p>I think that sums it up. Lots and lots of things blowing up all at once. In pretty colors. With a big wrench and lots of other weapons. And lots of different kinds of enemies to hit. It&#8217;s the Ratchet and Clank formula, but top down.<\/p>\n<p>See? I managed to compare it to a game that wasn&#8217;t Diablo. So there!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Torchlight 2 is exactly what I wanted. (Sorry, Blizz, you guys didn&#8217;t even come close.) I&#8217;ve been playing solo for some 25 hours on Normal difficulty with a very generic \u00c2\u00a0&#8220;hit things till they stop moving&#8221; type Engineer, and so far I&#8217;m still enjoying it. I&#8217;ve died two or three times, so I wouldn&#8217;t say [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,1],"tags":[],"class_list":["post-1722","post","type-post","status-publish","format-standard","hentry","category-gaming","category-other"],"_links":{"self":[{"href":"https:\/\/tekhedd.com\/index.php?rest_route=\/wp\/v2\/posts\/1722","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tekhedd.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tekhedd.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tekhedd.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/tekhedd.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1722"}],"version-history":[{"count":2,"href":"https:\/\/tekhedd.com\/index.php?rest_route=\/wp\/v2\/posts\/1722\/revisions"}],"predecessor-version":[{"id":1724,"href":"https:\/\/tekhedd.com\/index.php?rest_route=\/wp\/v2\/posts\/1722\/revisions\/1724"}],"wp:attachment":[{"href":"https:\/\/tekhedd.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1722"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tekhedd.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1722"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tekhedd.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1722"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}